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Key
Damage:
The Hurt stat dictates what amount of hurt any marker should,
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Each marker has got a number of bricks-and-mortar hurt choices:
Certain adversaries happen to be weakly or simply good alongside different kinds of hurt choices,
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Critical:
The hurt incentive meant for backstabs together with ripostes
Durability:
The stability within the marker,
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Weight:
The unwanted weight within the marker. Be aware that lugging about 50% to your Render Encumbrance could slow up the acceleration to your shoots,
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StatsNeeded:
The Betting Important pinpoints the way in which huge many Betting ought to be in an effort to wield any marker appropriately,
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Wielding a good marker but without the demanded Sturdiness and/or Dexterity could incur a good fee into the Bricks-and-mortar hurt within the marker,
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Also do not forget that an individual's individuality acquires a good 50% incentive that will Sturdiness by just wielding a good marker utilizing the hands,
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